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Forge of empires plunderable building
Forge of empires plunderable building







forge of empires plunderable building

At least with events, everyone has a shot at the max prize if they play. So, not worth mentioning the max version and how awesome it is because almost no one will have it or even work for it. Also, that's a lot of time and effort to invest into trying to get to the max prize. Right, so again, 15 play throughs at an average of 20 days per to get the max tree you mentioned, meaning almost no casual players will ever get it. Not be something for constant babysitting. However I think these are designed to be a side thing that complements your city, that takes up less time then your city when attending to it. We'll still get the main prize and lots of little prizes along the way (goods, FPs, medals etc).ĭepending on the amount of cultural settlements they intend to give then yeah, you might never fully complete them all and have to choose between which you prefer. Log in, collect, do minimal maintenance, log out. The settlement could be played the same way we treat diamond farms. Throughout those 15 settlements you'll also get emissaries that'll give a bonus each time you collect from your town hall. If you're just doing it as a bonus on the side then every quest you complete (20 quests in your first settlement) gives a reward for your city anyway in addition to the actual prize at the end.

forge of empires plunderable building

The only reason to worry about the time limit is if you're after the Runestone fragments (which is just a lesser version of the tree - and at lvl 1 is essentially a Shrine of Knowledge).









Forge of empires plunderable building